Quest 3 R&D

Alongside Meta’s Quest 3 and Quest 3S campaign assets, we developed a series of R&D images, crafted to highlight the headset through our own creative lens. These visuals pushed the realism, lighting, and composition beyond the brief, capturing the product with a cinematic sense of precision and polish.

Quest 3 R&D
Quest 3 R&D
Scene Explorations

Environments became an extension of the headset’s story. From minimal, light-filled spaces to darker, more atmospheric scenes, we explored how context could shape perception using light, tone, and scale to reflect the headset’s balance of innovation and immersion.

Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Lenses

The lenses became a focal point for visual exploration where light, reflection, and distortion met. We experimented with ways to capture their optical complexity, using color, motion, and texture to convey the feeling of looking through the device itself.

Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Quest 3 R&D
Tech Layer Visualization

We pushed beyond the exterior form to explore what lies within, developing x-ray inspired visuals that expose the intricate layers of Meta’s headset. This approach allowed us to balance technical accuracy with artistic expression, creating imagery that feels both informative and visually striking.

Quest 3 R&D
Quest 3 R&D

Client — Meta

Project — Quest 3 R&D

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Summary

Alongside Meta’s Quest 3 and Quest 3S campaign assets, we developed a series of R&D images, crafted to highlight the headset through our own creative lens. These visuals pushed the realism, lighting, and composition beyond the brief, capturing the product with a cinematic sense of precision and polish.

Credits

Executive Creative Director

Miguel Rato

Global Head of Production

Hannah Byers-Brown

Executive Creative Producer

Chago Venable

Producer

Antia Goicoechea

Design

Rita Louro

Sylvain Gaussens

Maxime Roz

Harry Warne

Animation

Carol Erique

Sylvain Gaussens

Afonso Soares

Harry Warne ​

Light and Render

Maxime​ Roz

Compositor

Maxime​ Roz

Sophie Forder

Retoucher

Sophie Forder